import * as THREE from 'three';
// 1.创建场景
const scene = new THREE.Scene();

// 场景天空盒
const textureCubeLoader = new THREE.CubeTextureLoader().setPath("./textures/");
const textureCube = textureCubeLoader.load([
    "1.jpg",
    "2.jpg",
    "3.jpg",
    "4.jpg",
    "5.jpg",
    "6.jpg",
]);

scene.background = textureCube;
scene.environment = textureCube;

export default scene;
